To begin it was a great game, enemies front and rear and a good laugh with sore fingers at the same time!!!
1985-1986 was a strange , ever changing period in arcade video games… with the advent of 4/8 way movement so many new concept games came out in quick succession but most were still non-swappable in cabs.
In our coastal arcades and our mass northwest youth club and cafe single sites, many games were still on dedicated vertical screen for starters, which we had to do major rewire and monitor work on as even tho Electrocoin cabs were about many of the cheaper plentiful generic plain cabs were more difficult to apply a new board into.
We were still having great income success with Pac-Man , phoenix space firebird scramble and early drivers like pole position all as said vertical screen..
GnG when we saw it at trade shows was amazing with its zombies which could be destroyed with so much fun, but even as now it was an expensive pcb to buy and we could not afford it and prioritise where it might go into use? We had over 100 games already on sites and new games didn’t always out-perform steady established ones.
Did we consider it good investment at the time ? No ! … too risky … by time we did acquire one or two after about a year or two it then competed with Wonderboy , bombjack Rygar Gryzor and these in Coin Slot pcb ads were still less money to buy.
Back on vertical screens commando was a great game in that era but a brand new game we did invest in, converting our worn out Pleiades cab to two rotary joysticks was Ikari Warriors …. The ability to buy in player 2 or player 1 interactive made it by far the best overall earner in coins in seasonal sites and we moved it to high demand sites as necessary like bowling alleys…
Sorry slight derail of the anniversary topic … but
….. GnG often coincidentally moved with it also in a converted cab (we had 2) … The main issue with this pcb was many advertisers in Coin Slot and other trade papers listed it but rarely actually had it in stock themselves and wanted to take an order then try obtain it from Deith leisure or Crown or Assoc Leisure with a price increase . But the big sales companies often operated their own sites which also kept it rare to find? I think.
Obviously it’s one of those that still today holds its value in spite of all the later Jamma swappable stuff like Robocop , SFll and footy games which were all more popular as 1990s approached? Not many people collected games for strictly home use back then so it had to be a fully commercial decision as to what games we bought to site for high income I just wish some of the mid 80s cabs we had were more often adapted to Mars multi coin mechs to meet play demand for change!!!
You need to imagine as games progressed in graphic detail and appeal it was a gamble to buy a game which may be short lived or unpopular with players, either it was too predictable or just too difficult to play ? Even when the pcb had switchable difficulty levels on easy ?
I was never a flash or skilled player back then but if I couldn’t play a game I was reluctant to buy it . As a result I loved missile command and owned 5 or 6 in both sizes of cabs but never ever had Marble Madness …… I hated certain levels on Defender or Hunchback due to predictable early loss of a life? Games overwhelmed operators over the mid 80s and I think young players today missed the best years of Arcadia upright cabs and table tops too!
If you were born after 1980 ( under 50 now) the hand held Atari / Nintendo modules you could play free and carry to school ruined the coin op arcade video games popularity and from that time tho I don’t blame that market the home entertainment computer systems also caused a rapid decline… Then the government contributed by encouging the coinage to be styled more to European sizes ready for the switch to Euros? A change luckily which never happened, but all coin mechs needed upgrades to accept small 10p in 1993 and 50p in 97 and even the pound to look like a euro in 2016 …. On top of making the 10p steel magnetic in 2012 from its previous copper content ..( that was already bad for arcade operators when 2p and 1p went from copper to magnetic Steel alloy in 1994) all expense on top of game cab and pcb replacement costs?
I think it’s been said by many if only we knew back then ????? I would have saved the cherished games at any inconvenience as they showed longevity with collectors today … but we lived that time through and need to be greatful we few had those arcades to play in during mid to late 80s
When we began making jamma cabs (‘87) it was so difficult to predict good saleable pcbs and there was still a reluctance to fit Capcom , Sega, and other dedicated games via adapters into the jamma cabs. Unlike mid 80s , the jamma boards were cheaper and more plentiful from dealers. Double Dragon or World Cup 90 etc. were demand games played in cafes chippies arcades and holiday parks nationwide ( who cared about ghost n goblins then?).
If only we could live that time over again I loved my 1980s !!! I was already married with young children of my own … and moved to my present house in 1985 too!