michael2448
Newbie
- Credits
- 5CR
Hack the Nemesis ROM to convert it to Gradius (Japanese Bubble System version)
Using @cmonkey's Gradius-style graphic modification, I want to recreate the Bubble System version of Gradius on the Nemesis board.
The Nemesis board has many differences from the Bubble System version.
Changes
・Recreate Bubble System startup (audio countdown during bubble memory warm-up, numerical countdown)
・Adjusting game speed (timing of volcanic eruptions, Zabs, tentacle rushes, reducing frame drops, etc. - high-speed specification)
to match the Bubble System version
(Dip Switch Function: The game generally starts at default difficulty (1loop), but settings allow starting from the (2loop or 3loop playthrough (increased revenge bullets). If you rank 1st in name input, unused BGM1 plays)
I want to modify it with these specs... but I'm struggling with where to start in the program (Should I disassemble it?)
This year marks Gradius's 40th anniversary (though the 41st is also approaching)
Gradius maniacs of the world. Assemble!
Using @cmonkey's Gradius-style graphic modification, I want to recreate the Bubble System version of Gradius on the Nemesis board.
The Nemesis board has many differences from the Bubble System version.
Changes
・Recreate Bubble System startup (audio countdown during bubble memory warm-up, numerical countdown)
・Adjusting game speed (timing of volcanic eruptions, Zabs, tentacle rushes, reducing frame drops, etc. - high-speed specification)
to match the Bubble System version
(Dip Switch Function: The game generally starts at default difficulty (1loop), but settings allow starting from the (2loop or 3loop playthrough (increased revenge bullets). If you rank 1st in name input, unused BGM1 plays)
I want to modify it with these specs... but I'm struggling with where to start in the program (Should I disassemble it?)
This year marks Gradius's 40th anniversary (though the 41st is also approaching)
Gradius maniacs of the world. Assemble!