Hi there

the Mitch

Newbie
Credits
6CR
Greetings to everyone.
I am Mitch from germany. Arcades make a big part of my life.
I grew up with games like Parodius, Metal Black, Art of Fighting, 3 count bout and so on and bought my 1st own Arcade in 2011.
My preference has changed somewhat, today I prefer Racers and Shooters with newer graphics ( my oldest Arcade is a Naomi), but my enthusiasm is always the same, and I know ukvac for a longer time now, so I think it´s time to become part of this community. Think here are many like minded people.
I will not post too often, my english is not the best, but I hope you welcome me anyway:) You live and learn, and I hope I learn a lot here.
Cheers, Mitch.
 

PAC-MAN

Active member
vacBacker
Feedback
8 (100%)
Credits
369CR
iu
 

PfefferT

Newbie
Credits
6CR
It looks like the bottleneck is happening right at the MediaOut stage. A solid workaround is to pre-scale your PNGs inside Fusion using a Transform or Resize node to a resolution your GPU can actually handle before it even hits the MediaOut.
 
Top