I had a look at the Up n Down schems today, and used it to SLICE around, but didn't find anything obviously faulty. There's also a few ICs underneath the daughter board that I can't access to SLICE.
Looking at the schem, there's a couple of customs used in the sprite circuit, so I can't do much with those.
I did notice that the 4 data lines of one of the sprite RAMs used in the circuit are also piped through a nand gate that connects back to a custom, to a pin labelled OBJEND.
Could this be used to signal when a sprite scan line has ended, or something?
I think this is just going to be a 'bug' I'm going to have to live with, but now I've spotted it, it's really distracting while playing. Lol