I have an original Wonder Boy PCB which has a minor, but annoying, sprite issue. The pixels on the far right of the sprite seem to change size slightly, as they scroll across the screen, giving them a slight shimmering effect when playing...


Notice the black pixels on the far right of the rock and apple. First pic shows how they should look, second pic shows the pixels sort of half the width they should be. It changes between the two as sprites scroll across the screen, giving the shimmering effect. I've checked in MAME, and they don't do this. I've SLICEd the sprite RAM, which seems OK.
Any idea what can cause this? I can't even comprehend how half-width pixels can even be rendered.


Notice the black pixels on the far right of the rock and apple. First pic shows how they should look, second pic shows the pixels sort of half the width they should be. It changes between the two as sprites scroll across the screen, giving the shimmering effect. I've checked in MAME, and they don't do this. I've SLICEd the sprite RAM, which seems OK.
Any idea what can cause this? I can't even comprehend how half-width pixels can even be rendered.


