Cloud Gaming. The future?

big10p

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I don't really buy any games now as use the just about legal trick to get xbox ultimate for same price as normal gold, done that for last 6 years. I tried a couple of their cloud based games but was not a wow factor, so still tend to download them. I have not bothered with the newer ps5 or xbox. Fancy getting a switch if or when they do a new one, as seems quite a lot of money for what it is, rather buy it newer if a newer model does come out...
I don't think Nintendo are in any rush to bring out a new console as the Switch has been a massive hit, I think. It's still selling well. I just bought the OLED model. I wish I had shares in Nintendo. Lol
 

Brettster

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Like the sucker that I am, I tried Onlive, way way back in the day, and it was very good. I didn't play any competitive games, but single player games were fine, and this was with the internet speeds of the time.
more recently, I've tried Nvidias game streaming and also Gamepass cloud, Playstation streaming, they work well, but you do really benefit with a fast internet connection and know how to set up your network, router etc for the best possible experience.
1Gb fibre here and all the correct ports open, and high speed gubbins and settings and it's really really good. I still wouldn't want to try fighting games or twitchy smups though!

The biggest problem for me, is what you lose, like custom resolutions and mods for games etc, and you never actually own them!
 
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Vamino

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I put cloud gaming in the same category as flying cars, in theory it's a good idea but in practically it won't work for all situations. Cloud gaming may be 'an OK' system for RPG's and the like, but not for games like SF6/MW3/F1 etc. You are also snookered without an internet connection and being locked into an eco system that only works when connected to the internet isn't something I'm interested in personally.

I can see a hybrid system being useful at some point though, such as having complex backgrounds with ray tracing/path tracing being rendered on a cloud PC farm, then have the core graphics rendered on hardware in the home. Similar to how the graphics were overlayed on laserdisc games such as Firefox.

High end gaming PC's are always going to be stupidly expensive, the price of some high end PC components are bordering on the obscene these days. I know PC's are not for everyone, but there are budget options that can be built that easily run AAA games at 60fps+ at 720p native or upscaled to 1440p using Nvidia DLSS or AMD FSR. There are also really small cases that don't take up much space, I've got an old Digital Storm Bolt case that is not much bigger than the footprint of a PS5.

History shows Ryzen/AMD AM4 was a good format to buy into, it's not the most powerful format but there has been a really good upgrade path all the way up to a 5800X3D when using some compatible motherboards. My old Intel 6700k can still play games with a half decent graphics card, and I bought that in 2015 or 2016.
 
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