I got this going last week.
I went a slightly different route with the connectors and picked up the JAE50 /JAE60 Male connector blocks and soldered the uhid/audio/vga to these. It literally takes 30 seconds to swap out from the rave racer pcb to the pc.
Part numbers:
1756520 (50pin jae)
1756525 (60pin jae)
1756501 (20pin jae)
Ultimarc parts were the uhid with type 3 harness and vga amp. Then I picked up an audio amp from arcadeworlduk
For controls, I stripped around 15 wires from the uhid harness and soldered to jae50 connector (io board).
E.g for steering I soldered harness wire from j2 pin4 to B22 on the jae50 then programmed j2 pin 4 to be x axis with the uhid software. Did the same for the other inputs gnds and vccs for total of around 15 wires. I used uhid modes Z axis for acceleration and slider for break. There are schematics online for this, some easier to read. My cab is a twin so the shifter is up/down. Not much documentation on this but it's Jae50 A1 for shift down, B1 for shift up and A3 for shift gnd.
PC is an i7 6700k and the graphics card is the r380x (last analogue card made that is calamity driver/groovymame compatible) so it's a bit of a beast and runs everything.
I calibrated the uhid inputs on the pc with the game controller calibration tool built in to windows 10.
Running the latest grooveymame, you have to manually configure the controls for each game. Remember to set analog inc and dec to none. Initially the steering was way off compared to the real pcb but this turned out to be a simple config option in mame. Open mame.ini and search for deadzone. Set this to 0.01 (1%) as by default it's 30% meaning you have to turn the wheel 30% before it registers! There is also a setting below that for max rotation set to 85%. Again this feels weird compared to the real thing as it makes the turn 100% when you are only at 85% turn. Change this from 0.85 to 1.
Have to say the emulation in mame is really spot on although my best time on the real pcb for course 1 is 51.03 seconds, on mame I can get 50.6 so make of that what you will.
So anyone with a faulty pcb, try the above and you have a really good alternative.
Not to mention all the other 270 degree driving games available too! Forgot how good I was at rad mobile
The remaining things to work on are:
1. Hyper spin setup for all 270 degree driving games. Lots of you tube videos for these but nobody sharing. Ill DIY this some day.
2. Force feed back. My rave raver twin doesn't have ffb but I bought rave racer ffb wheels from a member here a few months ago. Sadly they don't work on the real pcb as I'm missing the ffb control boards. However they look like happ ffb wheels so if I can find someone selling an immersion usb ffb to pc board I'll be installing boomslang's ffb mame plugin straight away
3. Linking cabs. So far I've only 1 side set up for pc swapping. I plan on doing the other side soon and using the m2 emulator link option. Linking feature for rave racer is currently unemulated in mame but m2 links Daytona etc.
yoganuggy2019-10-05 12:16:56