Hi
Seems like a long time since I posted anything here.....
Welcome to siMMpLified, a slightly easier way of putting your own tunes into Out Run. This project was bourne out of a comment that paulcan69 made on the Out Run Music Extender thread a couple of months ago about the possibility of porting Winning Run from Super Hang-On to Out Run. I investigated the possibility at the time and realised that it was indeed possible to port it, with the addition of a few minor enhancements to the OR audio engine, so I set about it.
In the process of porting it I figured it would be nice to give other people a fighting chance of putting their own composition(s) into OR so I created the siMMpLified helper kit to (hopefully) make it easier for people to do this.
The archive contains everything you need to get started on putting your own tunes into the game, including a very extensive readme explaining how tunes in OR work, how to use the audio engine to its fullest and also several examples showing off the various features of the OR audio engine and also the full 'source' to Winning Run (as ported to work in OR). Feel free to play around with the samples and the Winning Run 'source'. You'll need pasmo 0.6.0 to assemble things (other macro assemblers will probably work with minor alterations to the source of the macros/defines files).
The package also includes the pre-assembled Winning Run tune ORG'ed at two different addresses ($20c8 to stomp over Splash Wave and $3d5f to stomp over Magical Sound Shower) so that you can quickly paste it into the OR audio rom and try it out. You'll need to do a few patches (36 bytes) to the audio program to add support for a feature that's missing in OR (but present in SHO). The tune will play without the patches to the audio program but it won't sound as good as it does when played in SHO. Details of the patches required to the audio program are in the readme.
This is what Winning Run in OR sounds like :-
You can also do crazy stuff like this (source for this is in the archive) :-
I hope this helps at least one person put their own composition into OR. If it does then it's worth the time I spent on creating it.
Have fun and let me know what you think of Winning Run in OR. Do you think it fits into the game? And let me know if you need any help in getting your own tune into the game and I'll be happy to help, as best as I can.
https://www.ukvac.com/forum/data/uploads/1497/siMMpLified.zip
Seems like a long time since I posted anything here.....
Welcome to siMMpLified, a slightly easier way of putting your own tunes into Out Run. This project was bourne out of a comment that paulcan69 made on the Out Run Music Extender thread a couple of months ago about the possibility of porting Winning Run from Super Hang-On to Out Run. I investigated the possibility at the time and realised that it was indeed possible to port it, with the addition of a few minor enhancements to the OR audio engine, so I set about it.
In the process of porting it I figured it would be nice to give other people a fighting chance of putting their own composition(s) into OR so I created the siMMpLified helper kit to (hopefully) make it easier for people to do this.
The archive contains everything you need to get started on putting your own tunes into the game, including a very extensive readme explaining how tunes in OR work, how to use the audio engine to its fullest and also several examples showing off the various features of the OR audio engine and also the full 'source' to Winning Run (as ported to work in OR). Feel free to play around with the samples and the Winning Run 'source'. You'll need pasmo 0.6.0 to assemble things (other macro assemblers will probably work with minor alterations to the source of the macros/defines files).
The package also includes the pre-assembled Winning Run tune ORG'ed at two different addresses ($20c8 to stomp over Splash Wave and $3d5f to stomp over Magical Sound Shower) so that you can quickly paste it into the OR audio rom and try it out. You'll need to do a few patches (36 bytes) to the audio program to add support for a feature that's missing in OR (but present in SHO). The tune will play without the patches to the audio program but it won't sound as good as it does when played in SHO. Details of the patches required to the audio program are in the readme.
This is what Winning Run in OR sounds like :-
You can also do crazy stuff like this (source for this is in the archive) :-
I hope this helps at least one person put their own composition into OR. If it does then it's worth the time I spent on creating it.
Have fun and let me know what you think of Winning Run in OR. Do you think it fits into the game? And let me know if you need any help in getting your own tune into the game and I'll be happy to help, as best as I can.
https://www.ukvac.com/forum/data/uploads/1497/siMMpLified.zip