Played a bit more over the last few nights and really liking it.
That prison escape map is hard if you don't know where you're going , only been on it a couple of times so far, need to get some practise in/on it, hehe.
Few nights ago on the Aurora estates map, I barricaded myself into a house , plenty of guns etc, but when they start battering the doors down and you're not sure which way they're coming in, it really does up the tension, feels like being in a zombie movie, great fun!
Couple of minor graphical issues I've noticed :
i)lights and shadows sometimes being visible through walls from the inside (so if inside a house for example I'll sometimes see an external light), but more so on shadows, you can tell sometimes if there's someone outside a door or wall as their shadow will be visible on the wall(s)/ceiling (if in basement for example..)
ii)A few times I've noticed if using 'zombie vision' so it's got the red view to the screen, sections as I turn will go black and then back to normal (I've took a screenie but need to check it against in game to see if it's showing the same)
One thing I would ask about is if there's any work planned to make the various sounds more localised?
At the moment it seems like I'm hearing quite a lot of sounds 'nearby' and loud that aren't actually anywhere in the vicinity, or muffled based on what's in the way (sound occlusion? is that the correct term?)
Overall tho having great fun with it, and to say it's a early beta build, it puts a lot of 'complete' games to shame!
Oh, and something I only noticed last night, I think if theres a zombie behind a door it won't let you use the nailgun to barricade it (the planks turn red instead of white), although I couldn't hear them bashing at it at the time, they soon started.
Urgentemente2013-10-30 14:01:03