Modern Retro - a view

thegreathopper

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You may be getting refresh rate confused with our electric system in the UK.

Your Japanese consoles are if they are a a PC engine, Neo Geo, Super famicom etc will be playing at 60Hz full screen and full speed, they cannot choose which speed to play.
 

pooman2084

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Once I played games 20% faster on SNES I could never go back. I remember playing a friend’s Mario 64 on PAL and couldn’t believe how slow and squashed poor Mario was.

I saved for years and bought the top of the line 29” Sony set and a Laserdisc player when I was 17 in 1992. TV was about £800 and the LD player about £450. It was a fantastic set. I have it away when I got my second Plasma. D’oh
 

pooman2084

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Well no, obviously not. 🙄

I’d had my US N64 for a while and the difference was jarring when the PAL version came out.

I can’t quite believe someone is standing up for 50hz PAL in 2024!
 

neo-geo-mvs

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I got rid of all my PAL SNES stuff and upgraded to NTSC SNES (running on CRT via RGB 60hz). What an upgrade and how it was supposed to be played.

I first saw the Super Famicom in GAME playing Final Fight. Looked arcade perfect to me. Bought PAL version, couldn't believe how squashed and $hit it looked. I thought I must have imagined how good it was in GAME. Years later I had the NTSC SNES and cart and looked as good as I remember seeing in GAME.
 

Brettster

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60Hz is THE ONLY way to play a game designed for that refresh rate. Imagine if films were shown 20% slower in UK cinemas...

Some CRT's can display a 60Hz image, but wont decode the NTSC colour information, this is why you get full screen but black and white, RGB scart will help in most cases, there are some CRT's that just won't sync to 60Hz so the image will roll.

My first Megadrive was a Japanese one, had a switch installed to swap 50hz / 60hz and awful Modulator mod inside to let it work in RF! I spent ages trying to find a good TV that would work in RGB 60

if all you remember is 50Hz games, then they will seem a bit odd when run too fast.
 

John Bennett

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It always seemed rather lazy when programmers didn't adapt the speed for 50Hz or make use of the extra pixels. There's no obvious reason why they should play at a different speed. Knowing no better, PAL never bothered me back in the day though and I don't collect consoles.

I will say as a rear-projection zealot, for me 50Hz doesn't work very well on those at all - there was almost a sickening flicker when I played a PAL PS1 game last. Something to do with a big screen and peripheral vision perhaps. I'm sure a problem for utterly no-one other than me :D.
 

LHantz

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Well no, obviously not. 🙄

I’d had my US N64 for a while and the difference was jarring when the PAL version came out.

I can’t quite believe someone is standing up for 50hz PAL in 2024!
Exactly the point I was trying to make. These 'Collectors' pay premium price for an inferior PAL version in 2024, when procurement is not an issue now.
 
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