Listened to it on the way home tonight, another great one folks. Shame Vic was not sold on Block Hole, admittedly I played it most on the gameboy before getting a PCB (which I didn't play so much due to time near an arcade machine, but plenty of time on trains with a gameboy).
The GB version has some difference looking at it now, you could earn various power ups and save them for use in the game, upgrade the ship, go faster etc. You also had to shoot a set amount of blocks to qualify for the end of the game, which meant you had to create large shapes and think more outside the box as it were. Any additional blocks shot were bonus, so it forced you to move fast and create as many points as possible. Looking at the videos on Mame, the arcade appears not to have any of that....maybe the improved it for the GB! Still not played my PS2 version as don't have a console to play imports.
That sound effect Shaun is doing for the history, is the flashback from Waynes World isn't it? get yourself a sample
Looking forward to the next one already.
Cheers
Ben