If you use teknoparot and pay licence for BFF will all TP driving games have original ffb in a sega rally 3 cab ?
I wouldn't do that, just use the free FFB, that's had several updates including mame games as well!
If you use teknoparot and pay licence for BFF will all TP driving games have original ffb in a sega rally 3 cab ?
I was looking at those but couldn't see anywhere mentioned prices, sounds good as just plugs straight in SR3Pwm2Happ
For pc to happ motor
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I have one of these on order .
And just wonderd ?
If windows works with this sega rally 3 cab why is this needed ?
If you use teknoparot and pay licence for BFF will all TP driving games have original ffb in a sega rally 3 cab ?
And how does the SR 3 happ dash compare to model 2 dash ?
Model 2 emu is great as ffb is all original só that is going to work right off the bat 😁for you .
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@AndyGeezer
We also use this board in our bespoke PC products as it offers analogue and digital inputs - for example Model 2 emulator. It's fully DirectInput compliant and allows the end user to hook up Sega driving cabs to PC and IR Type 2 gun games to PC for use with MAME etc.
https://web.archive.org/web/2021011...rinkster.net/theshed/default.asp?stockid=2566
So you got these working with standard PC setup then Mr Geezer? It would be cool if you could use all the original hardware but the FFB would be the major issue, be good for something without it though
Holy moly, yes that brings back memories, yeah it's a standard Windows Direct Input controller, but it's locked by default - so if you say go into joy.cpl the inputs are frozen.
You have to run shell.exe from Sega to unlock the I/O board, then it's operational. I had some simple script to run shell.exe then terminate the process.
The FFB is really easy to control, it's just 4bit of data and 1bit for direction - it can be controlled via parallel port using Out32 or can be hooked up to a JVS board, and then controlled via GPOs (although the +5v input on the happ motor board would need to be resolved, as Sega cut the traces on those board). But yeah, the happ motor board is pretty shit, doesn't really offer the power required (only 24VDC), where as the motor is really geared up for around 45-90VDC. heck on the lower power levels it doesn't really have the power to move the wheel.
Awesome stuff Andy. You forget how old this is now, 2008 so 2 years from 20 year old and released 10 years after Sega Rally 2
Is that really all the Happs board powers the FFB Motor with, 24V? thats bonkers like the boards from other machines were 24v supply and then board amplified it I assume, sure I had a go on Rally 3 arcade years back but can't remember what the FFB was like, I remember playing SR1 Deluxe and FFB on the one I played was mental, had to use both hands, was far stronger than F355 Deluxe or anything I've played
try this... Was in a folder "C:\Sega\Shell" on the drive I tried in the SR3.
Cheers mate
Tried running it but doesn't wanna unlock the controls even though they all show in windows just no response still
Just got the Immersion boards arrive though so work to do on it again but first i need to get outside to cut out some metal while we get a rare glimpse of that yellow ball and it's not raining![]()