PaulSwan said:
BZ: I've been working on adding "generic" support so that basic ROM & RAM tests don't need to have a specific game description added to the code base. It's not as convenient as adding a full game description but useful for the quick tests of odd boards:
Ah yes these were added since I cloned.
It probably makes most sense for you to work on infrastructure and
generic tests, and maybe others can help you fill in some of the game
specific stuff from Mame and schematics.
One thought is maybe we could try and auto detect ROMs/RAMs in say 1 or 2K
chunks through the entire 64K range. That way the ICT might just
list the working RAM addresses and ROM checksums. The user may
need to enter the ROM size via the LCD before the test is run. Maybe
this is where you are heading with the generic games?